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Marlow

About

I’m Ines, a product designer and design engineer in Lisbon. I’ve spent ten years on interfaces people use under some kind of pressure: paying rent, catching a tram, handing over a hospital ward at 7am.

I work across the whole stretch from research to production code. I sketch in Figma, but I usually answer the hard questions in React, because that’s where timing, data and real fingers show up.

Outside work I throw pots badly, swim in cold water and keep a list of every good sign I’ve seen on a train platform.

Now
Design engineer at Halyard
Availability
Booking two projects for early 2027
Email

How I work

  1. 01

    Answer it in the medium

    If the question is about timing, data or touch, I build it. A picture of a drag interaction settles nothing.

  2. 02

    Undo beats asking

    People have already decided by the time a dialog asks them. Act at once, then make it easy to take back.

  3. 03

    Write the edge cases down

    Empty, loading, error and the 4,000-row case ship with every screen, so engineering never has to guess.

What I can help with

  • Product design

    Research, flows and high-fidelity screens for web and mobile products, handed off with the edge cases written down.

  • Design engineering

    Production React components, motion and prototypes that answer the question a static mock cannot.

  • Design systems

    Tokens, components and documentation sized to the team that has to maintain them.

Experience

  • 2024 – nowHalyard, design engineerDesign system and the scheduling product.
  • 2021 – 2024Tidewater, lead product designerMobile banking for 1.2M members.
  • 2019 – 2021Linea Transit, designerWayfinding and passenger information.
  • 2016 – 2019Freelance, brand and webSmall studios, shops and restaurants.

Tools

  • Figma
  • React
  • TypeScript
  • Tailwind CSS
  • Motion
  • Origami
  • Linear
  • Notion